Tag: West Kai'ckul

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  • The Bight

    Also known as "The Blight" and "Bight of your Profits," one family has a strong control over the waterways of the western coast of [[Kai'ckul]], and thus, nearly all of the trade. Technically a Kingdom, though the current King Mellinius has barely crested …

  • Athfort

    [[Melchior Adran | Triath Melchior Adran]] and the people of the Athfort are the least xenophobic of all Dwarves, welcoming travelers every day. Seated on opposite sides of a river pass north of the [[Indahar Mountain Range]], the Athfort was the first …

  • An Dun

    Seated at the southern and eastern edge of the [[Western Holds]], this Raniar Clan is led by the female Triath [[Sharzad Oezter]] and is known as being one of the only welcoming holdfasts along then entire [[Raniar Mountain Range]] -- if only functionally …

  • Indahold

    The famous Indahar's original home, now a dark and desolate place in the central-south portion of the eponymous mountain range. Once, the Indahar grew rich on the gold veins found deep within their mountains, and possessed some of the most amazing and …

  • Carn Dubh

    In a region which retains it's original Elvish name, [[Nathrach]], either out of respect for those who vacated for the refugee Dwarves, or as a sign that they do not intend for this to be their permanent settlement. Hills pockmarked by stone lentils give …

  • Worthen

    One of the most ancient and long-lived settlements in the lands of Men, the capital city of [[Worthend]] is home to the history of alliance, civilization, and the victory over the [[Lost]]. [[Perius]] arrived here, bedraggled and chased by creatures as he …

  • Worthend

    First Kingdom of Men, founded by the eminent foresight, wisdom, and strength of arms of [[Lothar Greatworth]]. At a time when war forced Men to band together in mobile tribes, both out of simple survival, and a greater ability to garner riches, Greatworth …

  • Enclave of Elves

    The oddity of all the Codified Lands: The Enclave, as it is commonly known, but should be called Kingdom of the Elves -- as it was [[Perius]] himself and the Elvish stylization of Kin-Commander from which the term derived. Originating the idea and …

  • Briarcliff

    At the north-west edge of Culdonia, where the border of the [[Enclave of Elves]] and [[Sussenia]] meet, lies the most frequented Elven settlement, and the only one that bears any resemblance to those outside the forest realm. Though an incline does cause …

  • Sussenia

    More of a loose confederation than a 'true' Kingdom, Sussenia lies across the northern fringes of civilization. The land is unyielding, but sustains a hardy grass well enough, and so Senians have naturally taken to husbandry and herding. Consequently, …

  • Soundless Brink

    Far to the north of civilized peoples, beyond [[Sussenia]], where the snows and ice cover everything year round -- even at the foot of the [[Hammerdal Mountains]] -- you find the Soundless Brink. The Lost were swallowed here thanks to [[Lothar Greatworth …

  • Western Holds

    Sheltered within the barren and rocky Mountains are the [[Western Holds]] which, barring the few clustered around [[Athfort]], are the last remaining true holdfasts of Dwarvenkin. Within their halls are Clans claiming a heritage concurrent with the …

  • Nikto

    Wedged between the [[Raniar Mountain Range]] and the [[Nathrach]] hills, lies a valley within the borders of Sussenia. White clouds flow over the slopes to either side of Nikto, as the largest herds of sheep roam on the plentiful and rich grasslands …

  • Salusa

    Far-flung capitol of Sussenia and home to their long-time ruling family, the Pallins. The city of itself does not compare to [[Nikto]] nor many of the smaller trading posts and settlements further south and west throughout the nation, and looks like it …

  • Mikel Pallin

    Current ruler of [[Sussenia]], Mikel resides in the manor at Castle Doune in [[Salusa]]. He belongs to a family line that has been unbroken since before the [[Lost Wars]], and he is the first since the defiant [[Monty Pallin]] to also be a member of the …

  • Monty Pallin

    Defiant Monty. The Javelin. The Palest Soul. Without Montague -- though no one was known to have called him that to his face and lived -- the [[Kingdoms of Men]] would be far different. The families of [[Sussenia | now-Sussenia]] were a tribal and …

  • Nathrach

    Once, Elves lived out in the open air, tending to flocks of sheep on the hills alongside Culdonia. Low Elves were seen hunting ranging deer and elk. Elendil spun wool into majestic cloth garments out under the open sun. Then the Lost Wars came. …

  • Raniar Mountain Range

    Shielding the Father's Footprint from the frigid southerly winds that blast down from the [[Soundless Brink]], these snowcapped mountains are the craggy step-children to the [[Indahar Mountain Range]] to the east. They run just shy of The Bight and her …

  • Mikk

    Stretching from the base of the Father's Footprint to the foot of the [[Indahar Mountain Range]], the large expanse of green hills and fertile valleys sits at the base of the civilized domain of Kai'ckul. Mikk is known as both the spiritual and physical …

  • Hammerdal Mountains

    Geologists would tell you that these broken, sharp mountains that jut up frighteningly into the sky along the eastern border of [[Sussenia]] are simply an extension of the [[Indahar Mountain Range]] and do not deserve a different nomenclature, as they …

  • Sirius Stalagmite

    Before the arrival of the [[Hill Clans]], Dwarves were exclusively known for their inward construction -- and glorious though it was, it existed entirely in relationship to the formations in which they dwelled. With one exception, the Sirius Stalagmite. …

  • Prktakk

    When the Alliance of Men, Elves, Dwarves, and Halflings turned south, they vainly hoped that the brutish men to the south, the Wild Men of the [[Scorched Reaches]], would also come into the fold as other, more wayward tribes of Men had done under the …

  • Deveron

    Those who seek religious guidance come to [[Mikk]]. At the center of the vast country resides the beacon of faith, Deveron: a capitol for the reverent, whether they be Mikken or simply children of Kai'ckul. Spires glint in the light, day or night, from …

  • Jo Barada

    Recognized by the Council of the Code as a King, but retains the title of Reverend-King as every Mikken ruler since [[Ian Page]] during the Unification. Jo Barada, under the requirements of his status as Reverend-King, is recognized as a leader of all of …

  • The Source

    [[Mikk]] and [[Deveron]] were ravaged by the Lost. As they were driven south, Scorched Earth was their retribution, leaving fields, cities -- everything -- wrecked cinders of what once stood. After the Southern Army had completed their objective and …

  • Ian Page

    Born practically with an ax in hand, he and his family were the umpteenth generation of foresters in the little town of Dever-on-Arden. Before the [Lost Wars]], the heart of [[Mikk]] was the great swath of Arden. Yet, before civilization had really taken …

  • Merla Underfoot

    For a people who are in love with lore and legend, history and heroes, there are few of their own who have risen to be recounted. Merla is one, born in [[Greenbirth | Viridia]] to a family who did not have a hill-home of their own, and thus were often …

  • Tyun

    Opposite [[An Dun]] across the Father's Footprint lies another great trading city, Tyun. It is, by far, the largest city in all of Kai'ckul and the primary conduit for sea trade to East Kai'ckul and [[Terminus]] as well as [[Netton-on-the-Sea]]. Tyun also …

  • Siegelands

    In all of the west, every mote of land is accounted for under the jurisdiction of this or that nation or the thrall of Wild Men. Everywhere except The Siegelands. North of [[Worthend]] and below Fey Culdonia, The Siegelands were the site of the massive …

  • Oakenfell

    The oldest city in all of Kai'ckul and home to the Elendil -- High Elves -- Elven culture and civilization, the Council of the Code, and the barest hints of magic. Nestled in south Culdonia lies the largest and one of two true cities of Elves. The …

  • Balabar Mocklaw

    Sage Balabar Mocklaw is one of the most reclusive, elusive, but famed leader in recent history. He lives almost his entire life within the pink walls of the [[Wyrmspire]] except for his visits to the Council of the Code in [[Oakenfell]]. Yet, his name and …

  • Axel

    Before [[Mikel Pallin]] insinuated himself as a trainer and warmaster for the [[Organizations | Pale Souls]], Axel was the sole instructor for the elite band of warriors. Today, he functions as the physical right hand to Pallin's mental left, …

  • Perius

    Legendary leader and unifier of peoples, and the one who single-handedly saved all of Kai'ckul from the evil of the Lost. Never before and never since has there been a singular Elven leader, but in the moment of need Perius appeared from Culdonia and …

  • Cep Indahar

    [[Indahold]] and the Indahar Clan had an ancient and long-standing recognition as the wealthiest of all peoples in Kai'ckul. Gold almost exclusively came from the deep veins located where they lived, and their people were able to focus all their efforts …

  • Pebble Collective

    The original and first collective of Gnomes, the Pebble Collective exists entirely on the [[Dragon's Pebbles]] in the Father's Footprint. This collective was the first to exist and was discovered after the end of the Lost Wars -- a discovery which brought …

  • Culdonian Collective

    After the discovery by Captain Astley, the Gnomes were invited to take a seat at the Council of the Code. After a few envoys back and forth between the [[Dragon's Pebbles]] and [[Oakenfell]], the wary Sage Cypra Grasschewer agreed to attend these meetings …

  • Gemmun Bridge

    The [[Athfort]] and its twin sister, the D'Athfort face each other across the broad Adran Pass and the Adranian River which cuts into the rock of this north-most point of the [[Indahar Mountain Range]]. Though directly between the two halves of the Adran …

  • Melchior Adran

    Only a few of the Ancient Holds remain, most of the [[Indahar Mountain Range]] lies desolate and quiet except for the [[Organizations | Wardens]] who patrol the darkened halls. The Adran Clan is the most wealthy and notable of the survivors and their …

  • Ancient Holds

    Once, history only knew of two branches of Dwarves and the wealthiest and powerful resided in holdfasts along the [[Indahar Mountain Range]]. These Clans were known as the original and first, and thus the Ancient Clans. Now, after the [[Lost Wars]] and …

  • Piter Greatworth

    The last of the line of Greatworths, originating with the legendary leader of the Enders [[Lothar Greatworth]], Piter bears a great weight upon his shoulders. Despite his advanced age, he has been unable to produce an heir who has survived into even …

  • Hill Clans

    West of Fey Culdonia, on the hills of [[Nathrach]] lie the descendents of the former greatness that were most of the [[Ancient Holds]]. These Clans of Dwarves were displaced by the violence at the tail end of the Lost Wars, forced or choosing to leave the …

  • Sharzad Oezter

    The only female leader in all of Western Kai'ckul, though her Dwarven heritage often causes different first impressions. She is the most recent in a long line of Triaths bearing the surname Oezter. With the strategic and economic power of [[An Dun]] …

  • Hector Dubbin

    At the north-west edge of the [[Hill Clans]] in [[Nathrach]] you will find [[Carn Dubh]] and the Dubbin Clan. Unlike the rest of the Hill Clans, the above-ground works of the city are impressive, dominating and threatening -- while simultaneously grand …

  • The Circle

    *The Circle* The Circle is known the world over as an utterly exclusive society of wizards, the worldwide center of magical knowledge, and the only place in the world to learn magic from such masters. Formal students of wizardry (known as aspirants) are …

  • Lost Wars

    This broad term encompasses the conflict between the civilized peoples of Men, Halflings, Dwarves and Elves against the races of evil who wished to destroy all that was good and right in the world. These conflicts occurred during the Age of Heroes and …

  • Tower Perian

    The Tower Perian was the center of the city of [[Oakenfell]] -- delicate stonework with fine gold filigree; its curve seemed nearly organic. The Tower was the center of town in all ways -- open to all in town, and bustling with energy and life. The ground …