Baranel Ironpath fell from the prow of the ship as it lurched from a wave. The party despaired as it seemed they had lost one just as two hulking brutes wielding great axes and their scimitar friends hopped aboard.
The fight was hard fought, even the invisible Nilbud Underfoot nearly met with her ancestor. Yet, barely, the adventurers dispatched this second wave of boarders amid magic bolts of force, thrown daggers and burning holy war hammers.
With only a moment to spare, they utilized the potions they had found in Walter’s wake and readied themselves as the final wave and the captain himself swung over onto their ship.
Eldorin Gwaehiriel dropped a Web and contained the captain while the form of a bear came clawing its way up the bow of the ship, gnawing on the arm of an unfortunate pirate who had fallen overboard.
Razhad, using his nimble expertise, began climbing along the outside of the ship and tossing daggers at these new foes who were descending upon Eldorin and defeating his final magical defenses. Bear-anel found her cavalry-like return short-lived as these bandits of the sea descended upon her and quickly returned her to her Elven form, and Khalo Balenpyre, attempting to valiantly save his magic-wielding friend leapt from a barrel only to fall face first on the bloody and gore-stained deck of the ship.
Things looked bad for the adventurers until Razhad was finally able to make his way behind the captain and dispatch him while yelling out, “HEY!” and cowing the remaining pirates.
While Razhad and Nilbud were scrounging the burning ship for loot, Eldorin sought out the Gnomes who had gone below deck. Unfortunately, he did not notice the trap which they had installed on their “Eaves Dropper,” and was struck by a swinging machete blade and nearly killed.
With quick reflexes, the party stablilized him and disabled the trap while informing the Gnomes that they danger had passed. They took the night to recover and rest, bruised and nearly broken by the pirates.
The next day, The Skarl approached and the Gnomes began to bring supplies to the way station island with the eponymous leader and the party went down to meet him. A descendent of Kerr Astley, he insisted, a half-Gnome and watcher for the Pebbles. It wasn’t until Eldorin gave him a Suggestion and offered to teach the Gnomes aboard the “Eaves Dropper” Druidcraft that the group was allowed to be dropped off on Wyrmille before the Wyrmspire.
The Gnomes must have thought it was a great gag, as they watched from aboard and expected the party to be stranded on the bare, flat sand with no way to enter the massive rose-Quartz tower. Yet, as the adventurers approached, Nilbud’s coin began to vibrate and the colors vibrantly shimmered. An entrance seemed to appear before them, and they pressed inward.
As soon as they entered the empty, cavernous ground floor, Nilbud called out “HELLO!” Only to reward the group with pained eardrums as devices increased the noise over and over to dangerous levels. Khalo’s chain clinked as he moved, presenting the group with another painful proposition, but with some quick thinking from Baranel, the silenced group made their way through the room obeying the Tenet I: Respect.
The next floor offered clutter and ten Gnomes working furiously on deciphering and recording. Not disturbing the creatures, the group moved through after a quick inspection of literature and finding nothing more than the mundane. The next door was metallic and with four cycling colored holes, which set each time the door was opened. Nilbud noted the arrangement and the group passed on, after Razhad jammed a key from the Nick’s Hideout in Worthen to prevent the door from closing.
On the floor of the next room, Tenet II: Record, was etched in the stone and five objects laid out before the party and what seemed to be a mirror wall. After debates, Razhad noticed these objects in different locations in the ‘mirror’ than where they were in their portion of the room. Mirroring the image, the wall partitioned and they passed onward to a small dais where a book lay open. They took turns inscribing tales of their past and experiences and were transported up to the next room: Tenet III: Recall.
Individually — after an electric shock had taught them otherwise — they were confronted with a metallic door needing the combination from earlier, which they passed down person to person as they came up from the dais.
The next room was a large library with machinated constructs standing still around the room. At the far side was a door with a button and concentric rings and above, Tenet IV: Research. The party began to work through the books, their own knowledge and how it paired with Xendix, Phondiel, Celadon, Ossa, and Brondurim; the colors Green, White, Black, Bronze, and Red; their birth order; and their fraternal twins, the sisters Keres, Wala, Mediena, Namaka, and Nott. Yet, as they began to figure out the solution, the constructs began to move…